Unit: Captain Spiff by Vuldacon  March 25, 2009
The Original Unit "Spiff" was by Marc Angstadt  "Kinboat".

Changes and additions:
Resized all Captain Spiff animations to a smaller size so he can fit better with other "Normal" Game Units. 
He remains slightly larger but his thick space suit appears to justify that :) 

Remade the Default Flc to use Offsets so the Unit is seen on the Bottom Right Game Unit Window Box Better.
Remade AttackA and B with changed angles and adjusted Lazer Beams.
Remade the Attacks so the Laser Hits the Enemy better but the angle the unit was made in does not allow for Exact Laser Hits
without distorting the Laser angle that cannot match the angle of the Weapon... it is better now.
Remade AttackA so the Laser goes a greater Distance for (Shooting) Bombardment.
Changed Flc Speeds for better game animation timing. 
Adjusted the Flc Speeds
Made New sounds with Alternate Fortify and Victory sounds. 
The Run uses the Paratrooper Run sounds.
adjusted the Civ Specific Colored units_32.pcx
Adjusted the .ini


Note that the AttackB is set in the .ini file for use to Clear Pollution if you want to set this ability in the Editor for this Unit.

Cheers,
Vuldacon
